Friday, January 30, 2009
iPhone Set to Dominate the Gaming Market
In an interesting article over at WIRED, Brian Chen is predicting the next iterations of the iPhone will have a distinct focus on gaming - a market segment that continues to flourish even in hard times. The reasons: The quick, electronic distribution method of games and apps via the iPhone's App Store; the accelerometer and multitouch display, which are introducing new approaches to gameplay; and the iPhone's lighter, more portable form factor compared to its rivals.
Analysts predict Apple is on track to sell 40 million iPhones or more per year. By way of comparison, Nintendo sold 42 million DS consoles from January 2007 to June 2008. Add to that the fact that the iPhone App Store has already got the DS and PSP beat in terms of game titles available: When the App Store was just three months old, it had 1,500 games; the PSP and DS had about 600 and 300 titles, respectively.